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2D gaming on real maps

Written by Michael on 18. June 2008 in: Art Projects
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Habe gerade einen sehr spannenden Artikel zur Nutzung von Google Maps und Google Earth für Flash-Spiele auf “realen” Karten gefunden.

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[Posted Jun 16th 2008 6:15PM by Juan Aguilar]

 

Google Earth Flight SimGeoquake developed a 2D driving sim that uses a Flash app to interact with Google Maps. The game lets players enter any location in the world and drive around in various different vehicles. It was made by using Flash and the Google Maps API for Flash. Unfortunately, there is no collision detection or any other form of distinguishing topography from roads, so it’s a little more like flying over the area than driving on it.

 

For intentional flying, there is this flight simulator that works with the Google Earth browser plugin. It does exactly what you would expect, allowing users to fly a somewhat crudely rendered airplane using very simple controls over any location on (Google) Earth. If there’s anything you don’t like about it, though, you are free to edit it by using the author’s API and polygon editor. The simulator is Windows-only.

 

We know these are really simple, but bear in mind that these are the first games to incorporate real, semi-live map data. We’re sure there will be more games like these, but given the availability of the tools used to build these games, we wouldn’t be surprised if people took it upon themselves to make them more complex, visually rich, and fun.